
I tried to find out how flying those piston planes would feel in real, by watching videos and reading stuff and listen to others. In IL2 it is even worse, as it is much more detailed and so fckg awesome immersive.

But there was, and is, still "wobble".Īfter playing IL2 BOS as a reference to compare with I found out that the wobble is part of the physics in a well modelled game.

After I got a new one (Thrustmaster 16000M) this problem was solved. Additionally my old JS was broken, giving micro inputs all the time even without moving the stick, even in the axis configuration the markers for virtual and real movement were shaking a bit without touching the stick. I do know what you mean as I felt the same. In the beginning I had a big wobble (there still is.). Then I started to play this game and besides the XP hunting credit greed business model and all the negative aspects coming with it, I like this game, though I am more into sim than gaming collecting credits stuff. I was playing a bit of them in the dark ages and thats not comparable. ) Sometimes I just get mad reading this forum. so either every other game that uses flight sticks are wrong, or war thunder has a problem.įirst of all, I think my first post in this thread was a bit too compressed to the center of the point.

all flight simulators ever made do not share this issue. if you dont believe it exists, please dont reply here.
